The idea
On Origins, everyone should be able to enjoy their match, whether playing solo or in a team. These rules apply to the Minecraft server, hub, private messages and project community spaces, including the website and Discord.
Updated on 31 October 2026.
1. Keep things friendly
Treat other players decently, even after a difficult match. Insults, swearing, humiliation and repeated provocation do not belong in chat. If someone asks you to leave them alone, stop.
Discrimination, harassment, threats and sexual content are prohibited. This also applies to usernames, skins, images, links and voice conversations in the project’s community spaces.
Do not flood chat, send repeated invitations or advertise without the team’s permission. Do not bypass filters with spaces or alternative spellings. No means no, including in private messages.
2. Protect people and accounts
Keep your own address, school, phone number and passwords private too. If something makes you uncomfortable, speak to the team or a trusted adult.
Do not publish another person’s address, phone number, real identity, password or private conversations. Threatening to expose personal information is prohibited, even as a joke.
Account theft, fake sign-in links, scams and impersonation are prohibited. Do not pretend to be a staff member. Nobody needs your Minecraft or Microsoft password to help you.
You can raise a concern about your data through the project’s public contact. The Privacy page explains how the website uses data.
3. Play on equal terms
Cheat clients, automatic aiming, artificial reach or speed increases, flight not provided by the game and tools that reveal hidden information are prohibited. This includes X-ray packs, player radars and tools that expose normally hidden elements.
Autoclickers, gameplay macros, bots and devices that perform sequences of actions for you are prohibited. Remapping a key or using an accessibility aid is not, by itself, cheating: what matters is what the tool does during play.
Performance and visual improvements are allowed if they do not automate gameplay, reveal hidden information or provide a prohibited advantage. If you are unsure what a modification does, ask the team before using it. A tool is not automatically allowed just because it is not blocked.
4. Respect the match format
In solo games, everyone plays for themselves. Forming an alliance, deliberately sharing resources or coordinating attacks with another participant to win together is prohibited. In team games, cooperate with your own teammates, not an opposing team.
Being friends or belonging to the same party does not change a mode’s rules. Do not sabotage your teammates: deliberately blocking their progress, destroying their resources or eliminating them against the team’s objective spoils their match.
Once eliminated, or while spectating, do not pass information to players who are still competing. The same applies to a livestream: do not use it to learn an opponent’s position, equipment or decisions.
Do not arrange wins or eliminations to obtain rewards or inflate leaderboards. Do not use extra accounts or deliberately inactive players for this purpose either. Beating an opponent repeatedly is part of the game; following them between matches to harass them is not.
5. Follow the mini-game’s rules
Follow the objective, format and instructions announced at the start of a match. Some moves are part of the mode: placing TNT in BomberMan or pushing an opponent into the void in UpperVoid, for example.
UHC, UHC Run and DoubleRunner : mining, preparing and fighting are part of survival. Follow the announced preparation period and team composition. DoubleRunner is played in pairs. UHCRandom and SwitchRun add their own equipment or position changes; they do not allow you to bypass these rules.
Quake, HeroBattle and KTP2017² : the mode’s weapons and abilities are there to be used. They do not justify aim assistance, arranged eliminations or cooperation outside the intended teams.
UpperVoid : knocking an opponent into the void is the objective. Flying, leaving the map or reaching an inaccessible position through a bug does not make it an allowed strategy.
Dimensions and HangoverGames : the announced world changes and effects are normal in these modes. If an effect looks wrong, describe it to the team; do not use it to duplicate items or leave the boundaries.
BomberMan, PacMan and AgarMC : trapping, chasing or absorbing an opponent is normal when the mode provides for it. Alliances outside the match format and exploiting a stuck state remain prohibited.
WitherParty and BurnThatChicken : follow the current challenge’s objective. A short round does not create an exception to the rules on automation, hidden information or map boundaries.
An event may announce a gameplay variant. That variant never suspends the rules on respect, safety or cheating. The game catalogue describes the modes; appearing on the website does not guarantee that a mode is open during every session.
6. Report bugs, especially during tests
A test session is meant to find what is not working. It does not give permission to exploit a flaw, duplicate items, cause lag or try to crash a server.
If you find a problem, stop using it and send the useful steps to the team. For an exploitable flaw, contact them privately rather than publishing the method. Only carry out a specific reproduction as directed by the team.
7. Do not use accounts to bypass rules
Connect with a legitimate copy of Minecraft and protect your sign-in details. Account sales, purchases or trades, scams and payment demands between players do not belong in Origins spaces.
Do not lend an account or use another one to bypass a chat restriction, exclusion or reward limit. Usernames and skins must be suitable for all ages and must not impersonate someone or bypass a sanction.
Do not organise betting or wagers using real money or purchased currency. A rank, time spent on the server or contribution to the project does not exempt anyone from these rules.
8. Let matches run
In the hub, use the menus, signs or /jouer command to choose a match. A queue may be waiting for players or for a server to start. Repeating commands will not speed it up; do not disrupt other players while they wait.
You may leave a match, but do not deliberately disconnect to avoid elimination or gain an advantage. Returning after a disconnection depends on the game and its time limit: it is not guaranteed in every mode.
The same rules apply to Java and Bedrock players. Opening times, available games and session instructions are announced on the website and official Discord. The connection guide explains how to join.
9. Report a problem or appeal a sanction
Use the official Discord or the project’s public contact. Include your username, the game, the approximate time and what happened. Add a screenshot or video if it helps explain the facts, without exposing personal information.
An unexpected action does not prove cheating on its own: network delay or a game mechanic may also explain it. Send your observations to the team instead of making a public accusation. Fabricated evidence, malicious reports and calls to harass someone are prohibited.
If you appeal a sanction, provide the reason you received, its date and anything you believe was missed. You may ask the team to review a sanction without being punished for making that request. A parent may assist a player who is a minor. Avoid repeatedly contacting several staff members: keep the same conversation so the context stays clear.
10. Understand moderation decisions
The team considers what happened, its severity, the context and any repeated behaviour. Depending on the situation, it may explain a rule, issue a warning, restrict chat or exclude a player temporarily or permanently. A serious threat or attempted account theft does not necessarily receive a warning first.
The rules also apply to staff members. A mistake can be corrected after a review. If a situation is not described here, we apply the same principles: protect players, preserve fairness and let everyone enjoy their match.
These rules may be clarified as games and sessions develop. Important changes are announced in the official community spaces. To ask a question before playing, use the same contact options as for a report.